QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

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Using File Objects

You use file objects to read 3DMF data from or write 3DMF data to a storage object, which represents a physical storage device available on a computer. Before you can access 3DMF data in a piece of storage, however, you need to create a storage object to represent the physical storage device, create a file object, and attach the file object to the storage object.

Creating a File Object

Reading Data from a File Object

Writing Data to a File Object

Metafile External References


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